Art (that) works: design guidelines for equitable public art

dc.contributor.authorHerrera, Katherine
dc.date.accessioned2023-05-02T14:01:13Z
dc.date.available2023-05-02T14:01:13Z
dc.date.graduationmonthMay
dc.date.issued2023-05-01
dc.date.modified2023-05-16
dc.description.abstractPublic art within a public space should be experienced by all people (Hein 2006; Phillips 1989; Zebracki 2013). However, when attitudinal, organizational or systemic, and architectural or physical barriers exist, the experience of public art may exclude Persons with Disabilities (Council of Ontario Universities 2013; Schaffer 2020). When people are unable to equitably experience public art, they are also excluded from cultural communities and artistic interpretations of society. If artists and designers do not know how to purposefully accommodate the experiential needs of diverse audiences, including Persons with Disabilities, public art may not be equitably experienced by all people. While some guidelines exist for equitable art in private settings, such as museums, there is a lack of knowledge about how to create and site equitable public art in public spaces. Thus, to fill this knowledge gap, this project developed design guidelines for artists, designers, and creatives when creating and siting equitable public art in public space. The guidelines consider the needs of “all” people to include mobility (physical disabilities), cognition (intellectual disabilities and/or neurodiversity), hearing (D/deaf and Hard of Hearing), and vision (B/blind and Low Vision) disabilities. Notably, the graphic design of the guidelines adheres to established graphic design standards for accessibility. Methods used to inform the development of the guidelines included interviews with artists and site designers, and precedent analysis of multi-sensory art and universally-design sites. To demonstrate how the guidelines can be used, a projective art and site design was developed with site analysis and documented through memoing. Findings reveal that for public art to be equitably experienced by all people, it must be both physically accessible and multi-sensory, to engage two or more senses (Barnes 2003; National Recreation and Parks Association 2015; Robinson 1998). Additionally, and most importantly, findings indicate that the most essential component of equitable public art is social. Public art needs to foster social interaction, which can occur when the art is interactive and “comes alive” with engagement (Papalia 2022). By considering the needs of Persons with Disabilities, artists, designers, and creatives have an opportunity to make a more enriching art experience for all people- an experience that all people may not have had otherwise.
dc.description.advisorJessica Canfield
dc.description.degreeMaster of Landscape Architecture
dc.description.departmentDepartment of Landscape Architecture/Regional and Community Planning
dc.description.levelMasters
dc.identifier.urihttps://hdl.handle.net/2097/43273
dc.language.isoen_US
dc.publisherKansas State University
dc.rights© the author. This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s).
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/
dc.subjectPublic art
dc.subjectPublic space
dc.subjectSite design
dc.subjectMulti-sensory
dc.subjectDesign guidelines
dc.subjectEquitable
dc.titleArt (that) works: design guidelines for equitable public art
dc.typeReport

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