Shoot’em up game “Zenith of Lead”

dc.contributor.authorGray, Cortez Curtis
dc.date.accessioned2021-08-13T20:08:57Z
dc.date.available2021-08-13T20:08:57Z
dc.date.graduationmonthAugusten_US
dc.date.published2021en_US
dc.description.abstractThis paper presents an implementation for an idea within the shoot’em up (SHMUP) genre of games. It was developed to try and present a unique take on the genre. So, this paper provides a solution which is focused on designing gameplay which is as fast paced as possible while implementing some original mechanics. To do so we evaluate other games within the genre and how they could be innovated upon. We also go over the design of the game itself and how its performance metrics were evaluated. The implementation specified uses the game engine Game Maker Studio 2 to deliver on its premise.en_US
dc.description.advisorDaniel A. Andresenen_US
dc.description.degreeMaster of Scienceen_US
dc.description.departmentDepartment of Computer Scienceen_US
dc.description.levelMastersen_US
dc.identifier.urihttps://hdl.handle.net/2097/41657
dc.language.isoen_USen_US
dc.subjectShoot-em-upen_US
dc.subjectGame Maker Studio 2en_US
dc.subjectVideo gameen_US
dc.subjectZenith of Leaden_US
dc.subjectGame designen_US
dc.titleShoot’em up game “Zenith of Lead”en_US
dc.typeReporten_US

Files

Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
CortezGray2021.pdf
Size:
1.18 MB
Format:
Adobe Portable Document Format
Description:
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
1.62 KB
Format:
Item-specific license agreed upon to submission
Description: